

For this entrance type, 2-3 Larva Holes will generate across the surface of the main desert. Larva Holes are downward funnels with narrow holes in the center.For this entrance type, 2-3 Anthills will generate across the surface of the main desert. Anthills are upward cones with narrow downward holes in the center.Pits are large funnels generated at the center of the desert.The Chambers consist of of a zigzagging downward tunnel with one or two small rooms connected to the corners.

They are referred to as: Chambers, Anthill, Larva Hole and Pit:

On the Desktop version, Console version, and Mobile version, there is a 33.33*1/3 (33.33%) chance that the main desert will generate with one of four types of structures that lead towards the Underground Desert. Although their color will change, cacti still drop Cactus when cut, and Waterleaf are also able to grow in a Hallowed Desert.ĭesktop/ Console/ Mobile/ Legacy tModLoader-Only Content: This section's information applies only to the Desktop, Console, Mobile, and Legacy tModLoader versions of Terraria. Sand Blocks will be replaced by Ebonsand, Crimsand, or Pearlsand Blocks respectively. All infected Desert variations will be similar to their main biomes (The Corruption, the Crimson, or the Hallow): the enemies from both biomes can spawn (except for Mummy variants and Sandstorm enemies), the music the and the background is just slightly different. Corruption/Crimson Deserts may spawn upon world creation. The Desert can be infected by the Corruption/ Crimson, or Hallow. On the Desktop version, Console version, Mobile version, and Legacy tModLoader version of Terraria, Sandstorms may also occur periodically / when wind speed is over 30 mph, which cause special enemies to spawn as well as pushing the player according to the direction of the wind. Rain will occur in Deserts just as in any other surface biome. Deserts are overridden by most other biomes, including the Ocean. , causing the water and background to change, but Desert plants and enemies can spawn on even a single block of sand. On the Legacy tModLoader version, the main desert will always have an Pit-type entrance.Īn area is considered a Desert biome if there at least 1500 / 1000 Sand Blocks, Hardened Sand Blocks or Sandstone Blocks. If spawning this way, some of the Anthills or Larva Holes may just contain Antlion Eggs and not lead to the Underground Desert. These entrances come in four varieties: Chambers, Anthill, Larva Hole, and Pit. On the Desktop version, Console version, and Mobile version, the main desert has a 33.33*1/3 (33.33%) chance of containing some kind of entrance to the Underground Desert below. On the Desktop version, Console version, and Mobile version, the Oasis mini biome can be found inside the Desert, which includes Palm Trees and a big pool of water in the middle. Pools of water may rarely appear in the desert, which take on a sandy yellow (on Legacy tModLoader) or turquoise (on Desktop, Console, and Mobile) color. Pyramids can rarely appear in Desert biomes. The main Desert, present in every world, will be larger and will house the Underground Desert biome beneath. Each map will generally contain at least one Desert area. The heat distortion effect added in 1.3.3.
